Attention: You are using an outdated browser, device or you do not have the latest version of JavaScript downloaded and so this website may not work as expected. Please download the latest software or switch device to avoid further issues.
25 Mar 2024 | |
Written by Emma Day (Field) | |
Alumni Spotlight |
Animation Supervisor, Lola Post
As Animation Supervisor, my role involves overseeing a talented team of around 20 animators, collaborating closely with the director and VFX Supervisor to ensure continuity / quality of performance and working with production to bid and cost sequences. I help interpret the director's creative vision, develop character performances and oversee animation quality control. Throughout the production of the show, I closely assess and review my team's shots in session called 'dailies', giving feedback, making necessary notes, and doing draw overs for posing/arcs that I believe can be enhanced.
I also have to communicate with the other various departments (modelling, rigging, simulation, crowd etc), ensure proper casting of shots to artists and collaborate closely with the rigging crew to build puppets for the characters to enable us to achieve the required performance. Amongst my technical responsibilities is managing the animation pipeline which involves choosing the tools and techniques that will form the backbone of the show, as well as using Python to code tools that can automate tasks and help speed up animation. On top of this, I create a wiki page which covers everything from reference, client guidelines, technical info and the show requirements and creative direction.
1999
After I left Owens, I went to Teesside University to study 'Visualisation' which was at the time one of only a few digital production courses available in the country. It was pretty technical, lots of graphical maths and programming, but also had a creative side which I massively preferred; especially the animation modules. As I grew close to graduating I was aware my animation skills weren't really at the level they should be and fortunately found out that I could be sponsored to stay on and do a masters in Computer Animation. Spending the extra year focusing solely on animation really paid off - the show reel I left with secured me my first job as a junior animator.
After graduation I worked as a spent 3 years as a junior animator at a post production company which was a great learning experience as the company handled almost every aspect of the post production process. After I left, I worked as a freelancer, mainly in TV/commercials/games for 13 years or so, eventually making the move to on-set work at Shepperton Studios and from there into features, with my first lead animator role at DNEG on Venom in 2018. After a few shows as lead animator, I moved to a CG Lead role to learn more about the back-end production processes, like bidding, scheduling and client relations etc, which then lead to my being hired as animation supervisor.
During my time at Owens I was encouraged to try and participate in various activities and subjects that I might not be otherwise drawn to. From sports to languages to instruments, being exposed to a wide range of experiences and interests helped me develop a passion for always expanding my knowledge.
As a member of several bands / orchestras, I performed at several big concerts in London at the Royal Festival Hall which were amazing to be a part of.
"Our school has such a peculiar and wonderful history" More...
"I think that one of the qualities I've learned over my career is that of resilience, the ability to accept that success… More...
"The fundamentals of always try to do your best and that if you put the hard work and effort in, it will pay off!" More...
"I've always loved learning - which is a good thing since technology changes so quickly. I think that love comes in larg… More...
"I think there was a healthy element of competition between me and my fellow students to do well, and that's something t… More...